Uptight and Uppity

Portfolios, networking, phone numbers…put on your best smiley face and shake hands with the biggest and baddest of the industry because it seems to be the only way to stay alive.

meepleHa just kidding. I just wanted to write a thing about professionalism so I could show off this picture I drew. But seriously… the art industry is really competitive and ya gotta make friends to survive out there! Well actually I don’t know much about the industry since I’m not in it…yet. But hey ya never know what the future holds so we’ll see okay? I’ve been uh listening to a lot of angst teenager music (Fall Out Boy, Panic! at the Disco, Paramore, all that not-so-jazz) so excuse that weird cryptic beginning??

Alrighty bye bye for this week you wonderful wonderful people

MMW: [Anklebiters by Paramore]

MMVanklebitersHeyyy lookie a brand new MarkMyWords and it’s so shinyy and sketchy OOooo!

This comic was inspired by a song called Anklebiters written by a little band called Paramore. All the lyrics from the song belong rightfully to Paramore and the illustrations belong to me.


pugoramaThere are a lot of games being released with dogs in them. Whats up with that.

Out of Space Process

So this week since I’ve been focusing a lot of my energy drawing, writing, and breathing Out of Space comic I figure it would be nice to show you guys my process works out. Now, just so you know everyone is different and we’re all entitiled to our own way of doing things. This is merely my own process.

First, I start out with the idea. The concept of Space Unicorn has always been running around in my mind ever since I made the first comic of it.

It started out on a limb when I was getting some advice from a cartoonist, so I drew out my idea implementing their technique which I now use in all my comic endeavors, but I’ll go into that in more detail later.

Second, with my idea in mind I start to write the script, or at least plan out some kind of dialogue. For a prospectively long and story-oriented series such as Out of Space I’ve finally taken the time to write an full script along with character planning sheets. basicSUdesc
All of this, the character planning sheets, scripts, and even floor plans have been pretty new to me since I’ve never put this much behind-the-scenes thought and effort into a comic before. This is definitely a first time for me and it’s definitely a lot of work that I’m still getting used to but the pay-off is so wonderful.

Just the other day, I was writing a really emotional scene and I just was so overwhelmed and felt so swept up in all of the character’s emotions and feelings I had to take a break from writing for a little. Now, maybe I might just be a little emotional as a person, in general but I’d like to believe that it’s because, unlike my other creative endeavors, the characters have been planned out and some-what developed. I’m still working out the details on Solis and some details about Space Unicorn that I’m still working out.

Now for the actual story boarding. I’ll show you what I mean using the Episode 2 script that I wrote. Ep2scriptYou can see that the heading is purple which is just an indicator for me that it’s been published already so I don’t confuse where I’m at in the story with what I’ve published and what I’ve written.
I’m sure that I don’t write scripts correctly or with the correct formatting but like I said before we’re all different and this works for me.
P1, P2, P3…” is an indicator I made up to help me visualize and categorize the actions happening in each panel. Most of the time the script is a guideline for me since the visual you want might shift and change as you actually draw it out but for the most part the dialog stays the same

When I draw out the initial sketch I use pencil and I lay a grid underneath to make sure that my lines are straight and I can maintain size continuity as best as I can. The grid I use is just regular graph paper which is nice because graph paper is the same size as the paper I work on (7”x11” printer paper.)epsketch001



I write little notes to myself in the margins since Tapastic’s size requirements are pretty narrow and when I ink I can maybe clear up some details that are unclear.

I ink using a fine point Sharpie on a light-box, nothing too fancy. Sharpies have a habit of bleeding through the page but for my purposes, they work!epsketch002



Then, I take the scanned image into PaintToolSai to make small edits. For this episode I had to do a lot of coloring in for the parts that are supposed to be space. For upcoming episodes hopefully there won’t be too much digital editing.

Finally I put it through Photoshop CS5 so I can write in the dialogue using a font I specially created via MyScriptFont.com since I know my handwriting is atrocious.

And that’s essentially it! There’s nothing special to my process, no late night walks on the moon or special tea brew that wakes up my creativity just a disciplined writing and a lot of support from all of you!

You can find the final product here and feel free to subscribe to the series, like, and share as you wish!

Have a wonderful rest of your week!

Nostalgic Times

Now what I’m about to say might make people want to put up their fisticuffs and run up and punch me but EHHHHHHHHH I just watched an entire season of Daredevil so I guess–BRING IT ON. I mean, can you blame me?

Alright, let’s get to it!

Nostalgia, we all know it to be that feeling that you have for something in the past, something more golden than present times, more…wonderful. Now nostalgia only exists within our perception of the past because in reality the past was probably just as golden and wonderful as the present the only difference residing in the fact that the past and those experiences have been given time to age and take on the golden-y hue that appeals to us.


Nostalgia has been part of our being. It’s something we look to for hope, inspiration and guidance. Nostalgia can be important when creating works of art in order to draw inspiration and create something new but lately I’ve been seeing a lot of nostalgia being used as a formula for creation.
Like on an assembly line, nostalgia is used as blueprints and we churn out our creations identically.



Of course there’s nothing wrong with this type of creation but more and more I am seeing processed nostalgia more as a business model. It’s true. Nostalgia sells! Simple sells! Sex sells! All of that, but creation shouldn’t only be about the money. When we take hours, months, years trying to formulate our ideas and concepts onto any type of medium we should be driven by our own ambition, by the prospect of success, and most importantly the overwhelming yearning to tell our stories.


Alas, that’s not how the world works, but….I’d like to believe that the creators that create to pursue their true truths outweigh the business people that stripped down games and cartoons in order to appeal to the masses.